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Item Editor 2 物品编辑器 2
创建自定义项目从未如此简单!
作 者 Dumphey
发布时间 2016年8月9日
支持核心 Spigot
原生版本
支持版本 1.8,1.9,1.10,1.11,1.12,1.13,1.14,1.15,1.16,1.17,1.18,1.19,1.20
点此下载

Item Editor 2 是一款 Minecraft 服务器插件,用于创建、编辑和管理自定义物品。它在原 Item Editor 插件的基础上进行了改进,采用了全新的 GUI 系统,增加了更多模块,并优化了权限系统。只需手持物品并输入 /ie edit 即可开始编辑,所有操作都可在物品编辑器菜单中完成。

🛠️ Item Editor 2

🌟 主要特性

  • 零配置: 将插件放入 plugins/ 目录并重新加载即可使用。
  • 直观编辑: 在同一菜单中重命名、添加 Lore、附魔、设置属性和物品 Flag、更改皮革颜色、创建自定义药水等。
  • 保存物品: 可以保存 (/ie save) 和检索 (/ie get <name>) 任何已创建的物品,或将其给予玩家 (/ie give <player> <item> <amount>)。
  • 占位符: 使用 PlaceholderAPI 为玩家提供个性化物品,例如 {player_name}'s axe
  • 开源: 源代码公开可用,方便学习和定制。
  • 更多特性: 等待您的探索!

⌨️ 命令

  • /ie edit - 编辑您当前持有的物品。
  • /ie reopen - 重新打开您上次编辑的物品编辑器。
  • /ie save <iname> - 保存您当前持有的物品,命名为 <iname>
  • /ie delete <iname> - 删除已保存的物品,名称为 <iname>
  • /ie get <iname> - 将已保存的物品 <iname> 给予自己。
  • /ie give <player> <iname> <amount> - 将数量为 <amount> 的物品 <iname> 给予玩家 <player>
  • /ie list - 查看已保存物品的列表。

🔑 权限

目前,只需授予自己 ie.* 权限即可使用所有功能。

⚙️ 配置示例


# config.yml
# ItemEditor configuration file

settings:
  # Set the language of the plugin.
  language: en
  # Set the default amount of items to give.
  default-give-amount: 1
  # Set the maximum amount of items to give.
  max-give-amount: 64
  # Whether to use the player's locale for formatting numbers.
  use-player-locale: false
  # Available options: en, de, fr, es, it, ru, zh_cn, zh_tw, ko, ja, pl, pt_br, tr, nl
  available-languages:
    - en
    - de
  # The item editor menu settings.
  item-editor:
    # The title of the item editor menu.
    title: "&bItem Editor"
    # The size of the item editor menu.
    size: 54
    # The items in the item editor menu.
    items:
      # The display item.
      display:
        slot: 4
        material: barrier
        name: "&bDisplay"
        lore:
          - "&7Shows the item you are editing."
      # The rename item.
      rename:
        slot: 10
        material: name_tag
        name: "&bRename"
        lore:
          - "&7Rename the item."
      # The lore item.
      lore:
        slot: 11
        material: sign
        name: "&bLore"
        lore:
          - "&7Edit the lore of the item."
      # The enchantments item.
      enchantments:
        slot: 12
        material: enchanted_book
        name: "&bEnchantments"
        lore:
          - "&7Edit the enchantments of the item."
      # The attributes item.
      attributes:
        slot: 13
        material: bone
        name: "&bAttributes"
        lore:
          - "&7Edit the attributes of the item."
      # The item flags item.
      item-flags:
        slot: 14
        material: white_banner
        name: "&bItem Flags"
        lore:
          - "&7Edit the item flags of the item."
      # The unbreakable item.
      unbreakable:
        slot: 15
        material: anvil
        name: "&bUnbreakable"
        lore:
          - "&7Toggle the unbreakable status of the item."
      # The hide attributes item.
      hide-attributes:
        slot: 16
        material: comparator
        name: "&bHide Attributes"
        lore:
          - "&7Toggle the visibility of the item's attributes."
      # The custom model data item.
      custom-model-data:
        slot: 19
        material: paper
        name: "&bCustom Model Data"
        lore:
          - "&7Edit the custom model data of the item."
      # The potion effects item.
      potion-effects:
        slot: 20
        material: potion
        name: "&bPotion Effects"
        lore:
          - "&7Edit the potion effects of the item."
      # The leather color item.
      leather-color:
        slot: 21
        material: leather
        name: "&bLeather Color"
        lore:
          - "&7Edit the color of leather armor."
      # The skull owner item.
      skull-owner:
        slot: 22
        material: skull
        name: "&bSkull Owner"
        lore:
          - "&7Edit the owner of the skull."
      # The firework effects item.
      firework-effects:
        slot: 23
        material: firework_rocket
        name: "&bFirework Effects"
        lore:
          - "&7Edit the effects of the firework."
      # The book meta item.
      book-meta:
        slot: 24
        material: writable_book
        name: "&bBook Meta"
        lore:
          - "&7Edit the meta of the book."
      # The patterns item.
      patterns:
        slot: 25
        material: black_banner
        name: "&bPatterns"
        lore:
          - "&7Edit the patterns of the banner."
      # The repair cost item.
      repair-cost:
        slot: 28
        material: gold_ingot
        name: "&bRepair Cost"
        lore:
          - "&7Edit the repair cost of the item."
      # The enchant item.
      enchant:
        slot: 34
        material: experience_bottle
        name: "&bEnchant"
        lore:
          - "&7Enchant the item with a specific enchantment."
      # The type item.
      type:
        slot: 33
        material: cobblestone
        name: "&bType"
        lore:
          - "&7Change the type of the item."
      # The amount item.
      amount:
        slot: 32
        material: stone
        name: "&bAmount"
        lore:
          - "&7Change the amount of the item."
      # The save item.
      save:
        slot: 48
        material: emerald
        name: "&bSave"
        lore:
          - "&7Save the item."
      # The get item.
      get:
        slot: 49
        material: diamond
        name: "&bGet"
        lore:
          - "&7Get a saved item."
      # The close item.
      close:
        slot: 50
        material: red_dye
        name: "&bClose"
        lore:
          - "&7Close the menu."

messages:
  # The prefix of the plugin.
  prefix: "&8[&bItemEditor&8] &7"
  # The message when you don't have permission.
  no-permission: "&cYou don't have permission to do that."
  # The message when you are not holding an item.
  not-holding-item: "&cYou must be holding an item to do that."
  # The message when you have to specify a name.
  specify-name: "&cYou must specify a name."
  # The message when the item is saved.
  item-saved: "&aItem saved as &b%name%&a."
  # The message when the item is deleted.
  item-deleted: "&aItem &b%name%&a deleted."
  # The message when the item is given.
  item-given: "&aItem &b%name%&a given to &b%player%&a."
  # The message when the item is received.
  item-received: "&aYou have received item &b%name%&a."
  # The message when the item is not found.
  item-not-found: "&cItem &b%name%&c not found."
  # The message when the item already exists.
  item-already-exists: "&cItem &b%name%&c already exists."
  # The message when the item is renamed.
  item-renamed: "&aItem renamed to &b%name%&a."
  # The message when the lore is edited.
  lore-edited: "&aLore edited."
  # The message when the enchantments are edited.
  enchantments-edited: "&aEnchantments edited."
  # The message when the attributes are edited.
  attributes-edited: "&aAttributes edited."
  # The message when the item flags are edited.
  item-flags-edited: "&aItem flags edited."
  # The message when the unbreakable status is toggled.
  unbreakable-toggled: "&aUnbreakable status toggled."
  # The message when the hide attributes status is toggled.
  hide-attributes-toggled: "&aHide attributes status toggled."
  # The message when the custom model data is edited.
  custom-model-data-edited: "&aCustom model data edited."
  # The message when the potion effects are edited.
  potion-effects-edited: "&aPotion effects edited."
  # The message when the leather color is edited.
  leather-color-edited: "&aLeather color edited."
  # The message when the skull owner is edited.
  skull-owner-edited: "&aSkull owner edited."
  # The message when the firework effects are edited.
  firework-effects-edited: "&aFirework effects edited."
  # The message when the book meta is edited.
  book-meta-edited: "&aBook meta edited."
  # The message when the patterns are edited.
  patterns-edited: "&aPatterns edited."
  # The message when the repair cost is edited.
  repair-cost-edited: "&aRepair cost edited."
  # The message when the amount is edited.
  amount-edited: "&aAmount edited."
  # The message when the type is edited.
  type-edited: "&aType edited."
  # The message when the item is given to yourself.
  item-given-self: "&aYou have given yourself item &b%name%&a."
  # The message when the item list is empty.
  item-list-empty: "&cThere are no saved items."
  # The message when the item list is shown.
  item-list: "&aSaved items: &b%items%&a."
  # The message when the player is not online.
  player-not-online: "&cPlayer &b%player%&c is not online."
  # The message when the amount is invalid.
  invalid-amount: "&cInvalid amount."
  # The message when the enchantment is invalid.
  invalid-enchantment: "&cInvalid enchantment."
  # The message when the attribute is invalid.
  invalid-attribute: "&cInvalid attribute."
  # The message when the color is invalid.
  invalid-color: "&cInvalid color."
  # The message when the pattern is invalid.
  invalid-pattern: "&cInvalid pattern."
  # The message when the skull owner is invalid.
  invalid-skull-owner: "&cInvalid skull owner."
  # The message when the firework effect is invalid.
  invalid-firework-effect: "&cInvalid firework effect."
  # The message when the book meta is invalid.
  invalid-book-meta: "&cInvalid book meta."
  # The message when the repair cost is invalid.
  invalid-repair-cost: "&cInvalid repair cost."
  # The message when the amount is too high.
  amount-too-high: "&cAmount too high."
  # The message when the type is invalid.
  invalid-type: "&cInvalid type."
  # The message when the item is not editable.
  item-not-editable: "&cThis item is not editable."