Item Editor 2 物品编辑器 2 | |
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创建自定义项目从未如此简单! |
作 者 | Dumphey |
发布时间 | 2016年8月9日 |
支持核心 | Spigot | 原生版本 |
支持版本 | 1.8,1.9,1.10,1.11,1.12,1.13,1.14,1.15,1.16,1.17,1.18,1.19,1.20 |
插件详细介绍
Item Editor 2 是一款 Minecraft 服务器插件,用于创建、编辑和管理自定义物品。它在原 Item Editor 插件的基础上进行了改进,采用了全新的 GUI 系统,增加了更多模块,并优化了权限系统。只需手持物品并输入 /ie edit
即可开始编辑,所有操作都可在物品编辑器菜单中完成。
plugins/
目录并重新加载即可使用。/ie save
) 和检索 (/ie get <name>
) 任何已创建的物品,或将其给予玩家 (/ie give <player> <item> <amount>
)。{player_name}'s axe
。/ie edit
- 编辑您当前持有的物品。/ie reopen
- 重新打开您上次编辑的物品编辑器。/ie save <iname>
- 保存您当前持有的物品,命名为 <iname>
。/ie delete <iname>
- 删除已保存的物品,名称为 <iname>
。/ie get <iname>
- 将已保存的物品 <iname>
给予自己。/ie give <player> <iname> <amount>
- 将数量为 <amount>
的物品 <iname>
给予玩家 <player>
。/ie list
- 查看已保存物品的列表。目前,只需授予自己 ie.*
权限即可使用所有功能。
# config.yml
# ItemEditor configuration file
settings:
# Set the language of the plugin.
language: en
# Set the default amount of items to give.
default-give-amount: 1
# Set the maximum amount of items to give.
max-give-amount: 64
# Whether to use the player's locale for formatting numbers.
use-player-locale: false
# Available options: en, de, fr, es, it, ru, zh_cn, zh_tw, ko, ja, pl, pt_br, tr, nl
available-languages:
- en
- de
# The item editor menu settings.
item-editor:
# The title of the item editor menu.
title: "&bItem Editor"
# The size of the item editor menu.
size: 54
# The items in the item editor menu.
items:
# The display item.
display:
slot: 4
material: barrier
name: "&bDisplay"
lore:
- "&7Shows the item you are editing."
# The rename item.
rename:
slot: 10
material: name_tag
name: "&bRename"
lore:
- "&7Rename the item."
# The lore item.
lore:
slot: 11
material: sign
name: "&bLore"
lore:
- "&7Edit the lore of the item."
# The enchantments item.
enchantments:
slot: 12
material: enchanted_book
name: "&bEnchantments"
lore:
- "&7Edit the enchantments of the item."
# The attributes item.
attributes:
slot: 13
material: bone
name: "&bAttributes"
lore:
- "&7Edit the attributes of the item."
# The item flags item.
item-flags:
slot: 14
material: white_banner
name: "&bItem Flags"
lore:
- "&7Edit the item flags of the item."
# The unbreakable item.
unbreakable:
slot: 15
material: anvil
name: "&bUnbreakable"
lore:
- "&7Toggle the unbreakable status of the item."
# The hide attributes item.
hide-attributes:
slot: 16
material: comparator
name: "&bHide Attributes"
lore:
- "&7Toggle the visibility of the item's attributes."
# The custom model data item.
custom-model-data:
slot: 19
material: paper
name: "&bCustom Model Data"
lore:
- "&7Edit the custom model data of the item."
# The potion effects item.
potion-effects:
slot: 20
material: potion
name: "&bPotion Effects"
lore:
- "&7Edit the potion effects of the item."
# The leather color item.
leather-color:
slot: 21
material: leather
name: "&bLeather Color"
lore:
- "&7Edit the color of leather armor."
# The skull owner item.
skull-owner:
slot: 22
material: skull
name: "&bSkull Owner"
lore:
- "&7Edit the owner of the skull."
# The firework effects item.
firework-effects:
slot: 23
material: firework_rocket
name: "&bFirework Effects"
lore:
- "&7Edit the effects of the firework."
# The book meta item.
book-meta:
slot: 24
material: writable_book
name: "&bBook Meta"
lore:
- "&7Edit the meta of the book."
# The patterns item.
patterns:
slot: 25
material: black_banner
name: "&bPatterns"
lore:
- "&7Edit the patterns of the banner."
# The repair cost item.
repair-cost:
slot: 28
material: gold_ingot
name: "&bRepair Cost"
lore:
- "&7Edit the repair cost of the item."
# The enchant item.
enchant:
slot: 34
material: experience_bottle
name: "&bEnchant"
lore:
- "&7Enchant the item with a specific enchantment."
# The type item.
type:
slot: 33
material: cobblestone
name: "&bType"
lore:
- "&7Change the type of the item."
# The amount item.
amount:
slot: 32
material: stone
name: "&bAmount"
lore:
- "&7Change the amount of the item."
# The save item.
save:
slot: 48
material: emerald
name: "&bSave"
lore:
- "&7Save the item."
# The get item.
get:
slot: 49
material: diamond
name: "&bGet"
lore:
- "&7Get a saved item."
# The close item.
close:
slot: 50
material: red_dye
name: "&bClose"
lore:
- "&7Close the menu."
messages:
# The prefix of the plugin.
prefix: "&8[&bItemEditor&8] &7"
# The message when you don't have permission.
no-permission: "&cYou don't have permission to do that."
# The message when you are not holding an item.
not-holding-item: "&cYou must be holding an item to do that."
# The message when you have to specify a name.
specify-name: "&cYou must specify a name."
# The message when the item is saved.
item-saved: "&aItem saved as &b%name%&a."
# The message when the item is deleted.
item-deleted: "&aItem &b%name%&a deleted."
# The message when the item is given.
item-given: "&aItem &b%name%&a given to &b%player%&a."
# The message when the item is received.
item-received: "&aYou have received item &b%name%&a."
# The message when the item is not found.
item-not-found: "&cItem &b%name%&c not found."
# The message when the item already exists.
item-already-exists: "&cItem &b%name%&c already exists."
# The message when the item is renamed.
item-renamed: "&aItem renamed to &b%name%&a."
# The message when the lore is edited.
lore-edited: "&aLore edited."
# The message when the enchantments are edited.
enchantments-edited: "&aEnchantments edited."
# The message when the attributes are edited.
attributes-edited: "&aAttributes edited."
# The message when the item flags are edited.
item-flags-edited: "&aItem flags edited."
# The message when the unbreakable status is toggled.
unbreakable-toggled: "&aUnbreakable status toggled."
# The message when the hide attributes status is toggled.
hide-attributes-toggled: "&aHide attributes status toggled."
# The message when the custom model data is edited.
custom-model-data-edited: "&aCustom model data edited."
# The message when the potion effects are edited.
potion-effects-edited: "&aPotion effects edited."
# The message when the leather color is edited.
leather-color-edited: "&aLeather color edited."
# The message when the skull owner is edited.
skull-owner-edited: "&aSkull owner edited."
# The message when the firework effects are edited.
firework-effects-edited: "&aFirework effects edited."
# The message when the book meta is edited.
book-meta-edited: "&aBook meta edited."
# The message when the patterns are edited.
patterns-edited: "&aPatterns edited."
# The message when the repair cost is edited.
repair-cost-edited: "&aRepair cost edited."
# The message when the amount is edited.
amount-edited: "&aAmount edited."
# The message when the type is edited.
type-edited: "&aType edited."
# The message when the item is given to yourself.
item-given-self: "&aYou have given yourself item &b%name%&a."
# The message when the item list is empty.
item-list-empty: "&cThere are no saved items."
# The message when the item list is shown.
item-list: "&aSaved items: &b%items%&a."
# The message when the player is not online.
player-not-online: "&cPlayer &b%player%&c is not online."
# The message when the amount is invalid.
invalid-amount: "&cInvalid amount."
# The message when the enchantment is invalid.
invalid-enchantment: "&cInvalid enchantment."
# The message when the attribute is invalid.
invalid-attribute: "&cInvalid attribute."
# The message when the color is invalid.
invalid-color: "&cInvalid color."
# The message when the pattern is invalid.
invalid-pattern: "&cInvalid pattern."
# The message when the skull owner is invalid.
invalid-skull-owner: "&cInvalid skull owner."
# The message when the firework effect is invalid.
invalid-firework-effect: "&cInvalid firework effect."
# The message when the book meta is invalid.
invalid-book-meta: "&cInvalid book meta."
# The message when the repair cost is invalid.
invalid-repair-cost: "&cInvalid repair cost."
# The message when the amount is too high.
amount-too-high: "&cAmount too high."
# The message when the type is invalid.
invalid-type: "&cInvalid type."
# The message when the item is not editable.
item-not-editable: "&cThis item is not editable."