WorldEditSelectionVisualizer [1.7.10-1.20]
作者:MrMicky
发布时间:2016年1月22日
原生版本:未知
测试支持:1.7,1.8,1.9,1.10,1.11,1.12,1.13,1.14,1.15,1.16,1.17,1.18,1.19,1.20
在没有任何模式的情况下,使用粒子可视化您的World编辑选择。
点此下载插件详细介绍
✨WorldEditSelectionVisualizer (WESV)
WorldEditSelectionVisualizer (WESV) 是一款 Bukkit 插件,它将著名的 WorldEditCUI mod 的功能集成到服务端,无需玩家安装任何客户端mod即可在游戏中以粒子效果可视化 WorldEdit 的选区,包括正方体、球体、椭球体、圆柱体、多边形和凸面选区。它还支持显示当前的剪贴板内容,并通过 /wesv toggle clipboard 命令启用。
⭐特性
- 以粒子效果显示 WorldEdit 选区
- 无需客户端 Mod
- 支持多种选区形状
- 可以显示当前剪贴板
- 使用
/wesv toggle命令切换可视化效果 - 可配置仅在手持 WorldEdit 选择工具时显示选区
- 可配置粒子效果和显示距离
- 防止玩家因选择过大区域而产生过多粒子
- 高度可定制,优化服务器性能
- 支持 FastAsyncWorldEdit
- 兼容 Minecraft 1.7.10 及以上版本
- 支持 PlaceholderAPI (可以使用占位符
%wesv_toggled_selection%,%wesv_toggled_clipboard%,%wesv_volume_selection%和%wesv_volume_clipboard%)
💻命令
/wesv toggle和/wesv toggle clipboard: 切换选区/剪贴板可视化效果/wesv lock: 锁定/解锁剪贴板可视化效果的原点到当前位置/wesv lock tp: 传送到锁定位置 (当剪贴板可视化锁定启用时)/wesv reload: 重新加载配置文件
🔑权限
wesv.toggle: 允许使用/wesv toggle命令wesv.use: 允许启用可视化效果wesv.reload: 允许从config.yml文件重新加载插件配置
⚙️配置
此插件可能会消耗大量资源,如果遇到延迟,请尝试调整配置。
配置示例
# WorldEditSelectionVisualizer configuration
# When enabled, if a new update is available it will display a message in the console on enable
check-updates: true
# You can edit the plugin messages here
messages:
no-permissions: "&cYou don't have the permission to use this command."
config-reloaded: "&aThe config was reloaded"
selection-too-large: "&6The visualizer only works with selections up to a size of %blocks% blocks."
visualizer-enabled: "&6Your visualizer has been &eenabled."
visualizer-disabled: "&6Your visualizer has been &cdisabled."
visualizer-clipboard-enabled: "&6Your clipboard visualizer has been &eenabled&6."
visualizer-clipboard-disabled: "&6Your clipboard visualizer has been &cdisabled&6."
# When enabled, if a player disables the selection visualization and leaves the server, when he will
# come back, the selection visualization will be still disabled until he activates it again with /wesv toggle.
save-toggle: true
# Delay in ticks when the WorldEdit selection and clipboard are updated.
# This doesn't affect particles spawning and players performances.
# The server impact is medium
selection-update-interval: 20
# When enabled, the particles are displayed only when holding the WorldEdit selection wand item (by default a wooden axe)
# You can change the WorldEdit wand item in the WorldEdit configuration
need-we-wand: false
# When enabled, top and bottom particles will be displayed for cuboid selections
cuboid-top-bottom: false
# Settings for visualization
# 'selection': The WorldEdit current selection
# 'clipboard': The WorldEdit clipboard (when you use //copy or //schem load )
# 'primary': The primary selection points (the region borders)
# 'secondary': The secondary selection points
# 'fade-delay': The number of seconds before the particles disappears. You can set it to 0 to remove the fade delay
# 'max-selection-size' : The maximum size of a selection to be display. A big value (> 1000000) can cause important lags
# 'points-distance': The distance between each particle. The higher this number is, fewer particles will be spawn
# 'lines-gap' (secondary selection only): The distance between each particles lines on cuboid and polygon. The higher this number is, fewer particles will be spawn. Set it to 0 to remove cuboid lines
# 'update-interval': The delay in ticks between particles spawn. This impact the players performances
# 'view-distance': The maximum distance in which players can see the particles. On 1.7.10 the particle distance is limited to 16 (Minecraft limitation)
# 'particles': The particles type and data. The data can be a color for redstone like in the form 'r,g,b' or a Material for block crack/item crack
# The particle types are available on https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
visualization:
selection:
fade-delay: 0
max-selection-size: 50000
primary:
points-distance: 1.0
update-interval: 12
view-distance: 64
particles:
type: "FLAME"
data: ""
secondary:
points-distance: 3.0
lines-gap: 5.0
update-interval: 18
view-distance: 32
particles:
type: "REDSTONE"
data: "RED"
clipboard:
fade-delay: 0
max-selection-size: 50000
primary:
points-distance: 1.0
update-interval: 12
view-distance: 64
particles:
type: "FLAME"
data: ""
secondary:
points-distance: 3.0
lines-gap: 5.0
update-interval: 18
view-distance: 32
particles:
type: "REDSTONE"
data: "BLUE"
🐛问题与建议
请不要在评论区发布错误或建议,请在 GitHub 上创建一个 issue,或者在讨论页面上提出。
如果您只是有一个问题,您可以在讨论页面或我的 Discord 服务器上提问。
🤝贡献者
- Rojetto
- ZathrusWriter